That Joke Isn't Funny Anymore
This is an issue, I feel, proves to be one of the more difficult matters a writer has to resolve when working on some bit of writing, whether it be a novel or merely a series of blogs such as we post here, an issue that even great authors struggle with, but one that certainly mars a lot of "trivial" writing. When is enough, enough?
I read for a living. I've not yet reached the point where I write for a living, but regardless, there is a certain rubric that, even when I am reading purely for pleasure, I begin to assess whatever I am reading by. It's pretty savage stuff, really. Even recognizing that a lot of what I have written for the Haven was tossed off in a matter of hours, I still read blogs with a Poundian desire to hack a piece to shreds (and occasionally, reassemble it new). Part of that is just being a writer - "No! You've got it all wrong!" - and part of that is just a function of having a acerbic personality. When is a writer telling us something we already know and failing to show us any nuances of feeling or thought in that vein?
For example, is my highly personal approach to writing this thread a hindrance to whatever I want to convey? Will a critical tone compel one to approach their writing more critically, or will a thousand :) :( >:O and =^P encourage that person to smile! and keep at it, because writing is hard?
The worst offenders, as far as roleplaying is concerned, are almost always evil characters. Always scheming,
scheming,
scheming,
&c
And we reach a point where we roll our eyes (perhaps), stop, and click back a page. Because we know what is going to happen. Because we've read this before. Because we've read this blog for this character before. Because it's ceased to be interesting. Because it's ceased to be even remotely plausible, because after such a horrific act, someone realistically has to be infuriated enough to bring this evil to an end: yet it persists. Mayhem can only escalate to a certain point before order attempts to force itself back into a pattern & vice versa.
Have you as a writer considered this?
But no writer really masters this question of proportion, and no character is above ever becoming a bore.
You've no idea how many bottles of champagne I've ruined over you. . . As if I hadn't noticed men look at me that way! O, hold the presses, Szeharia Everbloom is beautiful! Who knew?
Right, we know Szeharia is wealthy, famous, and dazzlingly beautiful. Do we need to be reminded of this? Do we need to continually be exposed to her wealth? Is beauty so integral to Szeharia's character that we have to drop references to it whenever she appears in our stories, and if so, what steps must be taken to prevent that beauty from failing to dazzle?
From time to time I think to myself how, if it had been I so unfortunate as to have my destiny cursed with a Well of Eternity, how I too would willingly bring destruction upon my race.
Again. Another comparison between Szeharia & Azshara. Her blogs are riddled with these. At what point does a new object of comparison need to be found? At what point is one insulting the reader's intelligence by thumping them with the same analogies, metaphors, references, &c? Have these references evolved over time to tell us something new about the character or the reference, or have they just become something comfortable to weave into one's writing?
You disgust me, Llewellyn. You are like all the rest now. You are a stupid little boy who has inherited a greater inheritance than what he knows to do with. You are unworthy of possessing me, which is not to say that you do. I have no qualms about objectifying myself. I am something to be possessed, but something that cannot be possessed by someone so lowly as what you have become. Your sheer impotence as you stand before me drives me to laughter; you are an Everbloom, a would-be man tethered to a woman who has absorbed the entirety of your fortune into her own family name. If I were to present you the papers, the moment our marriage were annulled you would be left with nothing. Nothing! I would, of course, have to remind the courts of my aristocratic heritage & of my personal name & of my beauty & present evidence of your perfidy, but the fact of the matter is that, where you are concerned in your legal relations to me, you are a chattel slave to be done with as I please. Iloam was correct on that point; you, Llewellyn, are but a toy.
This paragraph annoys me. It's weak, its weakness highlighted, I think, because it winds up for a hell of a blow in the first two sentences, but from there it meanders, too much of its energy spent thrashing against itself; this makes sense as Lady Everbloom wrote it, but it is not satisfying to read. The sentence beginning "your sheer impotence" needs to go. It's overwritten, and the idea could be easily & succinctly expressed in the sentence that follows.
So what is the defence against our tendencies to say too much? - it is something we need defence from; less can be more is one of the great literary lessons of the twentieth century, after all. And how do we address it in what we read? In the world of the Haven, if a writer has opened up their post for criticism, is it fair to say that sentence does not work? Is it acceptable to say of a character we've seen this already, move on? Or is even the suggestion too harsh?


To be honest with you, Sze,
To be honest with you, Sze, I was under the impression that parts of the letter were meant to be repetitive and/or weak. It seems to me like the character is slowly forced to admit over the course of the would-be scathing letter that she is in need of growth, and her denial of that path is what causes the thing to fizzle into weakness. It didn't make the work any less entertaining to read, though. Is it possible you might be being slightly too hard on yourself?
Hey Sze, would you mind
Hey Sze, would you mind either moving this to the writing workshop forum or giving me permission to do so? It has a lot of good thoughts in it regarding how we do tend to approach our blogs.
Hell, I know I'm repetitive, but generally about the sappy things. =P
_________________________________
The Haven Moderator of Many Names
If you need me, find me here:
Neesy - Alliance main
Ineesa - Healer Alt
Lorith - Retired Alliance main
Artisania - Horde main
Take your pick!
We are prisoner to our
We are prisoner to our characters flaws.
This was a letter from Szeharia, not YOU. It should sound like Szeharia, not you. It works.
Well this is food for
Well this is food for thought. Reading it made me slightly uncomfortable, which is enough to suggest that I am probably more than a little repetitive and predictable myself and just don't like to face up to it ;)
I would say, however, that it is probably permissable to be a little more repetitive in the Haven-blog arena. Unlike a novel or a short story, the audience is inconsistent and can often peck sporadically at a blog here or there. New readers might benefit from themes that, although familiar to longer-term followers, are vital enough to the character or characters that they bear repeating. Or am I just trying to make myself feel better?
HAVING said that......and regarding your 'less is more' comment.....I know that I for one could seriously benefit from learning HOW to write *less* (and with few ellipses and asterisks for that matter ;) Ooh, and emoticons too). I ramble constantly in a vain attempt to try and put into words the series of images that is playing through my mind. To address your final statements I think anyone who puts 'critique welcomed' should be at the point of accepting being told that a sentence doesn't work or that the character is stagnant or predictable. Whether or not I'll get brave enough to put that tag on my own stuff is an other matter ;)
See, I've rambled again. Basically I think you've brought up some very good points here, and using your own work to show examples was useful (and sacrificial!). I for one will try to keep this in mind in future blogs, although learning how to accomplish the improvement might take some work!
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"(I) know what art is! It's paintings of horses!"
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(( Hello Szeharia. First,
((
Hello Szeharia.
First, I'd like to second Shryn's comment. Especially when writing in first person, the words put on the page are words from the character, not a writer sitting on the other side of the computer. In our everyday lives, I don't think we strive for strong, powerful paragraphs and simile. We just say what needs to be said, whether happy, sad, or just generally whining "Woe be unto me." For instance, when Fezret writes, it tends to be choppy, a bit disjointed and fleeting, and laced with ... ahem ... colorful metaphors. This isn't how I would write the story in third person, nor is it how I tend to think/act/talk OOC. That being the case, write it as your character would, and don't care about strong or weak passages, just care about how your character would write it.
In terms of actual stories, I feel that I've made some progress, albeit not near enough to compete with a lot of the folks in this community. My biggest problem for previous characters is that I pretty much designed them as exagerrated brick walls. If they were good, they were EXTREMELY good. Spit on them. Kick them. Call their mother names, and try your best to convince them to do something mean. They would not do it. The reverse was true for my evil characters. They were the ultimate in evil. Every breath was cruelty, every thought tuned into their diabolical plans. There never needed to be more than one vicious scheme, because that scheme would always work, and they would always succeed.
I think if we look at ourselves OOC'ly, you'll find there isn't any white or black, just shades of gray. Now, I'm definitely not Dudley Dooright, but at the same time, I'm not the Osama bin Laden either. Just like everyone else, I float between them, hoping favoring Dudley. I'm making this point because I think that things "get old" when you see so many horrifically polarized characters scheming and un-scheming. I'm pointing fingers at myself here too -- Karnakh was too damn good, Sharaneth too damn evil. Their stories got old, because angels and demons are about the most worthless characters known to Azeroth. They are so limited in what they can do. And then, when you take this supremely nice guy and try to make him evil -- well, it comes out looking like Dudley Dooright on crack. Such polarized characters are good as props for illustrating how your character isn't one of those, but beyond that, they just don't work.
So Fezret is my own personal grand experiment at RP'ing and writing about the "fence sitter." Obliviously she's not sweet, but at the same time, hopefully people can see that she isn't horrifically evil either. Confused? Misguided? Bad role model? She really does try to do good, but affects change in Lich King style, because her membership in the Scourge was the most powerful event on her during her extremely formative years.
And with people like her, who dance on the terminator of light and darkness, I think every day, every entry can be a surprise. Given any scheme or quest, she might have a unique take on the task, and do something unexpected. The same old grind, spun correctly, can turn into something completely new and make the joke funny again.
))
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Kill. Them. All.
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That is not dead which can eternal lie.
And with strange aeons even death may die.
A couple of
A couple of observations:
While too much mayhem will bring an eventual response, the keywords here are "too much" and "eventual". Acceptable violence levels vary from time to time and place to place. Early modern Britain, for example, had a murder rate that was 6-7 times the current one and an acceptance of casual violence that most of us would find appalling. One thing to note is that responses to violence are more likely to come from the injured parties and their families than from official sources.
The format that most of us use here; that of multiple short posts at varying intervals, forces a great deal of repetition. Unlike a longer work, one can not assume that the reader is familiar with the character or much that has gone before. This is exacerbated when we're dealing with a story that is scattered over multiple characters and postings.
In regard to Sze's letter. I would expect her to throw her wealth and beauty into Llew's face. Repeatedly. As Shryn noted, this is a trait of the character and not of the author.
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New occasions teach new duties, time makes ancient good uncouth,
They must upward still and onward who would keep abreast of truth.
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Man will never be free until the last king is strangled with the entrails of the last priest.
-Diderot
good points
((
I think you make some good points, although I am not a skilled enough writer to address them meaningfully.
As for this:
"In the world of the Haven, if a writer has opened up their post for criticism, is it fair to say 'that sentence does not work'? Is it acceptable to say of a character, ''we've seen this already, move on'? Or is even the suggestion too harsh?"
As far as I am concerned, as long as the criticism is both desired and constructive, it is welcome on Haven, but as soon as I say that, I am sure that someone will think of a way to prove me wrong. ;)
))
--
With all its sham, drudgery, and broken dreams,
it is still a beautiful world.
With all its sham, drudgery, and broken dreams,
it is still a beautiful world.
((Right, we know Szeharia
((Right, we know Szeharia is wealthy, famous, and dazzlingly beautiful. Do we need to be reminded of this?
I have a habit of reading novels in a series all in a row once the series is done or, at the very least, well underway. Every series will re-describe the characters in each novel because a) there may have been a significant chunk of time between someone reading one book and the next and details get forgotten or b) someone may have picked up book three without having read books one or two. In either case it's warranted; the only reason I notice is because I'll read many of them in a short span of time.
The same goes for stories here. Do you want each of your posts to stand alone, capable of being understood and enjoyed by anyone who happens to stumble upon it? Or are you assuming that your audience is composed of people who already know the background? Knowing which is your aim will give you the answer to your question.))
aka Anka the priest, aka Liviniah the rogue
The paragraph you cite
The paragraph you cite makes me think of a snobbish lady who is really REALLY mad and all she can do about it (for now, at least) is prattle on like that. While it may not be perfect or to the point, you really get a strong sense of who she is and what she is trying to do with this letter. Now, there are one or two missteps in the flow of the paragraph that do detract from the overall punch, particularly the run-on sentence one or two lines from the end where she starts talking about the aristocracy - but overall, the exaggerated tone is perfectly believable for the character.
I, like Arnora, believe there is a fine line to be drawn for writers, particularly when all of your audience may not be familiar with the characters or story at hand. This is especially true for us since alot of our storylines unfold in-game and off the page (or screen) - but just as true for authors who may need to 'remind' a reader of a character when bringing them back after a long time. You need to do some rehash - which can come across as repetition - but there are creative ways to do that without totally boring your readers who are more familiar with the story and characters.
I think there is one nuance that is being side-stepped here: is it always the same detail(s) or emotion being repeated? For example, one thing you bring up is "does everyone have to be reminded [Character X] is beautiful?" - well, yes, it can be useful to redescribe a character at some point, but why are they always beautiful? Does everyone see them as beautiful? Does the character always view herself as beautiful? You can subtly manipulate different perspectives and nuances of details or events to rehash a description or event without making it sound too repetitive. If you are continually just saying "I am so beautiful!" or "X was so angry at me that time", yes, it might get rather hollow. Details, particularly descriptive ones, can be crafted in such a way to impart one meaning while actually explicitly saying something else entirely. I have a good example of this in one of my manuscripts, but I don't have it on hand at the moment.
As for my personal take on "less is more", I've always used the Gustave Flaubert approach in my published writings - and to a lesser extent on RP-haven stuff since I don't really have as much *content* to work with. RP-haven stuff, for me at least, tends to be more vignettes. Flaubert said he would always vary his sentences and wordiness based on the emotions or the passage of time he was trying to convey. Short, to the point sentences help give the reader a more staccato feeling and make it seem like things are moving quickly...while when the character or narrator starts drawing things out, it changes the feel entirely. TLDR: I try to vary the "repetition" and sentence/narratorial structure to correspond with the mood I'm trying to create.
Which is why, in the paragraph you cite above, I commented that the repetition really helps to create a mood.
The only time I get worried about repetition (and I tend to be rather compulsive when revising drafts - I try to limit myself to one draft review for RP-Haven...) is if it's not believable for the character or scenario - or the repetition itself is too overt. Wordiness is not a good thing if it's not used with intention, but as long as you are using it carefully and with intention, I don't see the problem. But a red rose isn't always red, you know what I mean?
And alot of the stuff people post on here is stream-of-consciousness and first person narrative/letter, so repetition actually works very well. If I found a paragraph like the one you cited above in one of my own third person narratives, it would get a big fact X over it and a revision >.> but it works for more personal writings.
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I just had a thought
I just had a thought about this thread a moment ago that I thought I'd put down here. While talking about writing styles and what we should and should not repeat in our writing is all well and good (and depends very much on voice, mood, preference, etc. as has been discussed) what struck me in thinking about this is more the motivation behind the repetition. Something I've noticed often in Haven blogs as well as in in-game RP is often the player's *insistence* about certain aspects of their character - aspects which they feel are so important that they must not just mention them once, or RP these aspects in plain sight, but must do so repetitively to make sure it's getting through to everyone else.
I think we've all met characters who "shine with holy light" every time they enter a room (and multiple times within blogs) or characters who ooze hatred or evil. It's not that these aren't completely worthwhile character aspects to RP and to persue, but there's a fine line between having that character trait and pushing it into everyone else's face all the time. Even characters who are more middle-of-the-road can "push" their middle-of-the-roadness, or push their innocence, their nobility, their peasentness - really any quality, and again, it doesn't matter what the quality is, more what the player feels about its importance.
We all want our characters to be considered unique personalities, all of them special in some way and different than the hundreds of other similar avatars running around the world. But I've always found a subtle hand to be most effective in creating riveting RP. Likewise in blogs, we can come to know what makes a character special or unique, or what a character truly feels most strongly about, not through repetition of these ideas or qualities but rather through the character's actions, choices, and objective descriptions. It never hurts to remind the audience what is most important about the character, but there's reminding, there's preaching, and there is beating over the head with a lead pipe. You don't have to prove anything, you don't have to convince completely, you don't have to wave it over your character's head like a huge flag. Everything naturally comes out in the end anyway, at least most of the time.
_________________________________
The Haven Moderator of Many Names
If you need me, find me here:
Neesy - Alliance main
Ineesa - Healer Alt
Lorith - Retired Alliance main
Artisania - Horde main
Take your pick!
Something about repetition
Something about repetition which Ineesa's post made me think of... and that's archaic deliberate repetition. Rosy-fingered dawn. The wine-dark sea. Gray-eyed Athena, ox-eyed Hera. These are examples from Homer. Homeric epithets were applied to certain figures regularly in order to hammer home who and what they were for an oral epic poem. By modern standards, they're repetitve, but over the ages, that's how we know certain things, and how poets described certain things. Hera is ox-eyed with white arms; either epithet is ALWAYS attached to her name in the poems of the ancient world. In 1911, my thesis topic, WEB Du Bois, used the typical Homeric epithet-in-translation completely off-handedly: blameless Ethiopians.
"Ζεὺς γὰρ ἐς Ὠκεανὸν μετ' ἀμύμονας Αἰθιοπηας χθιζὸς ἔβη κατὰ δαῑτα..."
That translates as "Zeus went yesterday to the blameless Ethiopians for a feast". It's from the Iliad. Interestingly, modern scholars no longer apply 'blameless' as the correct translation for the epithet, but for centuries, that's been the standard. So in a sense, poetic or Homeric repetition has its place historically in spades, even and perhaps especially in a lengthy work. I actually deliberately use certain epithets as repetition, because they seem to particularly SUIT some aspect of a character, and neatly embody in very little space what I wish to convey about his or her emotion/appearance/attitude. For Ythgar, the usual epithet is to consistently describe his eyes as "burning". That could refer to the blue flames of his death knight-dom. It could refer to constant hunger for life/love/etc. It could refer to rage or fury. It's ambiguous, and deliberately so, but it contains sufficient hints to convey what I want it to. Aktarin has the epithets "masklike" with her face, "icy" or "white" describing her overall. It's a bit more specific, and more habitual than deliberate on my part, but with a couple of words, it conveys the general coldness and control of the character.
I suppose that's my two cents, or two drachma given the ancient Greek above. Repetition is not necessarily a bad thing, and the ancient world neatly solved the problem of identification of a repeatedly introduced character by providing them with ambiguous yet revealing epithets.
Family man; His patience tried
Put a torch to his home and warmed his hands by the fire
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Sir Thomas More: I think that when statesmen forsake their own private conscience for the sake of their public duties, they lead their country by a short route to chaos.
When a man takes an oath, he's holding his own self in his own hands like water, and if he opens his fingers then, he needn't hope to find himself again.
Well between the French and
Well between the French and the Greeks you lot are so intimidating I may never pick up a pen again!
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"(I) know what art is! It's paintings of horses!"
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No, I don't mind the thread
No, I don't mind the thread being moved, although I am not sure how to do that offhand.
I don't mind my writing being criticized (in fact, I welcome it, and would be thrilled if people did tear it to shreds), but I would rather discussion focus less on the examples I posted and more on the general ideas at hand.
It never hurts to remind the audience what is most important about the character, but there's reminding, there's preaching, and there is beating over the head with a lead pipe.
Artie's definately saying what I am trying to get at. The blog format does present the writer with an interesting challenge. Few readers are likely to read all of a character's blogs, and even fewer readers will have witnessed the emergence of a character & followed them over a lengthy period of time (as several people have suggested here); yet some characters are fortunate enough (or perhaps unfortunate) to draw a readership that will be invested in the character and familiar with the themes surrounding them. They don't want to see the same images over and over, do they?
To return to my example momentarily, I don't feel Szeharia herself is being particularly repetitive in her letter; it has a lot of momentum, a great deal of intensity - hence its effectiveness, especially from a character we associate with lethargy, indifference, & coldness. For the most part, it works very well as her letter; but as an object that we encounter as readers, I think we have to ask what new this tells us about Lady Everbloom. If it merely rehashes Szeharia's thoughts on her beauty, while it may be true to the character, it risks becoming wearisome to the reader. The entry avoids that pitfall in the main, but even touching on that theme can risk piquing the reader, which returns to Artie's comment on the lead pipe; if we've seen something once, twice, three times and nothing seems to be developing, the reader may become bored or, depending on how involved they are, annoyed & even offended by the writer's heavy-handedness.
So do we need another scene showcasing Artisania serving tea and demonstrating how ordinary a life she lives despite the absolutely insane people she finds herself paired off with? Do we want to watch the Countess/Millicent castrate another man she deems a threat to womankind? How often does displaying character merely degenerate into self-indulgent writing, and, should we as readers take it upon ourselves to point out to the writer when we feel it has reached that point?
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So come on honey cut yourself to pieces
Come on honey give yourself completely
And do it all though you can't believe it
Youth knows no pain
- Lykke Li, "Youth Knows No Pain"
There's a couple little
There's a couple little things that have been wafting through my mind with this topic, and some that further developed reading this last post. First of all, what I was thinking beforehand is that part of the reason we repeat ourselves about our characters, part of the reason we cling to certain facets and advertise them so, is because those are either the most important parts of the character, or the parts we love the most. Artie is an able mage to a very high degree, but I like her tea-drinking normalcy more, oddly enough - so I tend to write about the normalcy over and over.
Someone once said Lorith was like that too, the constant earthy domescticity of her daily life. I assume there's a theme with Ineesa, too, most likely her dedication to Shar. But those are themes, like Szeharia's beauty is a theme. And I think really all characters have to have some kind of theme they are built upon.
At the same time, if we cling to those themes *too* tightly, our characters will never change or grow. When we ask, "They don't want to see the same images over and over, do they?" or we muse, "...we have to ask what new this tells us about Lady Everbloom." it's not so much about the theme but about the character's growth. Szeharia can remain beautiful - as she was and most likely ever will be - and that actually can be an attachment point for the readers. Would her character have the same charm without her vanity? Would we enjoy a blog about her as much if it had no mention of her sneering superiority and entitlement? The theme is important in that, but at the same time, we have to inject our characters with *change*.
Artie started out unsure with a mysterious trunk to open - but she did eventually open it, and she did eventually become more sure of herself. She struggled with mana addiction but eventually overcame it. Ineesa began her story crippled and relatively hopeless, then went through a period of trying to find her new purpose. At the same time, throughout each story Artie was having tea (or searching for a good cup) and Ineesa was loving Shar. Is the theme bearable as long as we constantly give our characters new meat to chew on?
I greatly enjoyed Szeharia's letter to Llew, and found that her mentions of her own beauty was a natural "tool" for her to use. It's the strongest weapon in her characterization arsenal. And although those references were expected, it was her mention of having possibly loved Llew that meant the most, because it showed a slight peek into growth and change within herself. It doesn't change her essential nature, but it does change how we perceive her, greatly.
I don't know Greek and I've forgotten most of my French, but I sure as heck know what effects me in a piece of writing. I very much think the repetative theme AND the growth and change and unexpected turns BOTH need to be there. We need the steadiness to grasp onto and know and be sure of - something to become attached to - but then we need it to take us for a ride. And I think in writing or in RP, once the theme has been established it should be like a setpiece of a stage play. It sets the background and the environment for the character's actions, but it isn't all loud trumpets and fanfare itself.
Also: Thread moved to where folks will hopefully read it and take it to heart.
_________________________________
The Haven Moderator of Many Names
If you need me, find me here:
Neesy - Alliance main
Ineesa - Healer Alt
Lorith - Retired Alliance main
Artisania - Horde main
Take your pick!
I agree with pretty much
I agree with pretty much everything Ineesa has said in this thread (and she said it much better than I could ever hope to) and the above post is really extremely important. I hope no one gets so caught up in "writing well" that they forget about touching the reader and having the reader connect their with characters. That's why many books that are not particularly great feats of literature become so popular, their characters so enduring.
Things like intentional repetition, metaphor, dialogue, narration, word-choice - everything that you use when you write - are only tools. While there is a certain art to using them well and it can be fun to talk about where we could improve, we can't forget that our characters and our stories - the themes we use - (and in particular, our love for our characters) need to always be at the center. A writer's job is to reach out to the reader and draw the reader in, speak to the reader. Everything else is just fluff. It's nice to be good at fluff and it's nice to improve your fluff - but if the core is missing, you'll never get anywhere. And you'll be the type of writer where people will say: "Oh, wow, their stuff is really impressive and they really have beautiful writing...but I can't really get 'into' the story."
The reason I make these points is because I don't want threads of this nature to intimidate people and stop them from writing. If you love your characters and want to share them with others, that's enough. Doesn't matter if you don't know French or Greek or Latin or Gaelic or Chinese - I want to read what you write. I want to hear the things and meet the characters you want to share. I read almost everything that is posted on rp-haven. Some of my favorite stories I've read have been poor from a technical standpoint, but obviously filled with such passion and love for the characters and story that you really just get so involved with it as a reader and can't wait for the next post. :-)
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Shorok Morien, Mist
Shorok Morien, Mist Walker; Void Knight, At your service.....
"This is way off subject, But I feel like saying it..
YOU ARE ALL FREAKING AMAZING! LIKE WOW! I'm struggling to write Shoroks story, I repeat flaws and strengths like no ones buisness. I've improved greatly from what I once was..But compared to the Gods and Goddess I see on this site I am but a Lesser before you all!!"
Shorok Morien, Mist Walker; At your service.....
(( Man, I hear ya. When
((
Man, I hear ya. When I see what I write as compared to most of the people here, it sort of looks like ...
See Fezret. See Fezret run. Run, Fezret. Run!
))
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Kill. Them. All.
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That is not dead which can eternal lie.
And with strange aeons even death may die.
(( I feel the same ability
(( I feel the same ability wise, plus I write and read much slower than most (dyslexics trying to write FTW). Points made though are good to watch.
Trying to return to posting here under my various toons the repetition/repat is one of the issues facing me. How much repetition/repeating needs to be done to pick up the stories I left off months ago. I do plan to link to the older series, but I shouldn't expect people to go back and read it all.
Just hope I can strike that balance between the two sides now. ))
How often does displaying
How often does displaying character merely degenerate into self-indulgent writing,
A lot. Like what you said about the "evil schemers"; people tend to fixate on their own character and archetype and just beat the crap out of a dead horse until one blog resembles any other and it gets boring to read. Not just resembling their own character's blogs either, but every other type of character similar to theirs and it's like "again, with the scheming."
should we as readers take it upon ourselves to point out to the writer when we feel it has reached that point?
If it says Critique Welcome, definately. Writing can be difficult, but not so difficult as to become miffed should someone follow the advise given in the post and throw down some critique. In the end, it'll help someone out a lot more than a gold star will for every post they make.
nos sumus
magni eri
munitores
pyramidum